FSX Play - Scramble Play Improvements

1. Skipping Turns seems to mess things up: If I wan to let my partner go first, the software seems to be buggy and ask us to select a shot after only one person has gone on the following shot. Feels broken enough where we understand we just can't skip shots on scramble play. 2. If both shots are out of bounds and you have to drop one, it feels like both players should have to hit from the chosen drop spot, but I think only one gets to which feels like a bug. 3. The app should automatically choose which ball to play based on whatever the criteria is (perhaps simply distance), and then on the next turn, before the shot, the team should get to go back and view both shots if they want to change their mind. Golfzon Two Vision works this way and it works great. 4. When selecting which shot, you should be able to see a map, or perhaps move the camera around. If one person is closer, but in the rough, but they were the first to shoot, you can't tell anything about their lie and what obstacles lie ahead so you are just guessing. 5. An easy fun mode for a one person team scramble is something that my friends and I have really enjoyed for a non-serious game. We add an extra player for ourselves and then we play both players. This turned into a mode would seem pretty neat. 6. Mulligans during scramble is turned off, but feels like you COULD keep it for when the game messes up (for some weird reason on VERY rare occasions it has registered a 2 yard shot for no reason, perhaps when falling off a tee or something, or perhaps a glitch in a map has a ball bounce off a ghost pixel or something).

Blaine Browning posted 4 months ago

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